
Mission Logs
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Mission
# 5
12.5.05
Debriefing
Primary
Goal: Destroy 2 ships (completed)
Secondary
Goal: Download Data on project PSI (Accomplished)
Results:
Once again narrow heroics, living and completing your mission on 1 and
only 1 hull point. This is an
overwhelming success and a huge blow to the Republic. Great work to the crew of
the Revenge the newest heroes of the Rebellion!!!!
Things
are going well for the rebellion and its only a matter of time before the
Galatic Civil War Concludes!!! TWO
MISSIONS REMAIN!!!!
Next
Mission
: Unknown.
Date:
1.16.05
5:30 PM
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Mission
5 Briefing IS classified
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Mission
# 4
11.7.05
Debriefing
Primary Goal: Destroy Starbase 724(Accomplished)
Secondary
Goal: Download Data on project Ice Solider (Accomplished)
Results:
A better outcome could not have been achieved. The Destruction of
Starbase 724 has turned the tide in the war effort. Your efforts are duly noted
and all of you are gaining a reputation as true rebellion heroes.
Your actions are a BIG CAUSE for celebration.
However
just as we were about to celebrate and plan a huge heroes welcome for the crew
of the Revenge Mark II, the UREF managed to decode an ancient space obelisk left
behind by an old alien race. It gave the UREF a considerable advantage in using
previously unexplored space. A week
ago the dastardly forces of the
Universal
Republic
…I mean Universal Empire used a new wormhole previously
unknown to warp in near Rebellion Headquarters. The destruction was complete, 2
Admirals dead, communications down and cloning vats have gone offline for a
month. This is a huge blow to our war effort. We need heroes like you to
persevere through this dark time.
Next
Mission
: We have learned of some experiments happening on enemy
starbase 701. Also they are refitting ships and undoubtedly don’t expect an
attack so soon after our communications went down. Download 25 units of data on
operation Psi-Fi and destroy as many of the ships as possible.
NEXT
MISSION
: 12.5.05
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Mission
#4
Star
Date 11.07.05
Mission
Briefing:
We have gained Security
access codes to dock at enemy starbase 724. This base is refitting enemy ships.
These codes are old and we don’t know how well they will work. You should dock
at the starbase 724 pretending to be UREF engineers, proceed using a hovercart
with a thermal bomb attached. Place satchel charges (disguised as tool kits) in
each module of the starbase and then use a remote detonator on the thermal bomb
under the hovercart. The chain reaction of the thermal bomb should set off all
the satchel bombs. The range of the remote detonator is 2 hexes or less from the
starbase.
Because the enemy ship outfit bays are not part of the starbase be prepared for
enemy engagement once you blow the base. There
are multiple ships stationed at the starbase. Hit the hyperdrive and get out.
Staying will result in death.
Plot
Twist:
There is some strange problem on Starbase 724. Be prepared
for anything. Decoded enemy
transmissions refer to the problem as the little blue menace. This problem,
whatever it is, has caused enough problems that the dry docks where moved away
from the base.
Mission
Goal:
Destroy the Starbase: 100 XP 100 Prestige 100 Credits
Overwhelming
Success:
Escape with your full crew: 50 XP 50 Prestige 50 Credits
Side Plot
Mission
:
There
is some new military project labelled: Operations Ice Solider. See what you can
find out. Download 20 units of data. BE CAREFUL!! If they know you are
downloading the data they will become suspicious of your mission.
Exp:
100/Prestige:100/Credits:100
Special Notes:
You
have a certain amount of time (The ref rolls 3d6 This is the number of rounds,
it’s hidden from the players). Failed
diplomacy rolls and caught downloading data will result in this time decreasing
rapidly (Rounds are dropped from the dice). As each dice is used up the Ref will
tell you that you have two dice and then one dice worth of rounds left.
Mission
Debriefing #3 10.24.05
Primary Goal:
Stop Dr.
Tempest (Accomplished)
Results: The loss of the Revenge is considered secondary to the capture of Dr.
Tempus. His capture is a major blow to the UREF and the time and resources spent
on project starburst has given the rebellion time to rebuild some of its fleet.
High
Command is VERY pleased with your
performance. They have granted you a new size 5 ship of your choosing.
Reward: Rebellion Scientist Have
manufactured a small amount of the Drug used on the Whistler home world. For the
next mission you will be given a dose of the drug. It allows you to stay
conscious until you reach -6 HP.
Next Session:
November 7, 2005
Next
Mission
:
The High Command has given you a special black ops mission. You are to
infiltrate an enemy base and plant satchel charges to destroy the base.
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Mission
#3
Star
Date 10.24.05
Mission
Briefing:
You
have been ordered to sector 7G of deep space. A star there is going supernova.
We believe that your old friend Dr. Tempus will be there collecting data for the
last part of a weapon known as project starburst. You must stop the doctor from
collecting data and warping out.
Plot Twist:
We believe that Dr.
Tempus has paid for crew to take specialized combat training. All enemy have the
Dirty Fighter special ability for this mission. Failure in this mission could
lead to the destruction of the Rebellion.
Mission
Goal:
Stop Dr. Tempus from
collecting 50 units of data.
Exp: 150 Prestige: 150
Credits: 150
Overwhelming
Success:
Capture Dr. Tempus
Exp:200/Prestige:200/Credits:
200
Side Plot
Mission
:
Collect our own data on
the supernova so our scientists may be able to piece together Dr. Tempus’s
work.
Exp:
100/Prestige:100/Credits:100
Special Notes:
Dr. Tempus likes to
arrange traps, don’t fall for them.
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Mission
# 2
Debriefing
10.10.05
P
rimary Goal: Stop 2 ships
from leaving the tweet sector. (Accomplished)
Secondary
Goal: Stop extra ships from leaving the sector.
(Not Accomplished)
Special
Goal: Retrieve Bio Drug Information (Accomplished)
Results: High
Command is pleased with your performance. You managed to stop the UREF assault
armada from gaining any significant reinforcements. It’s up to our armada to
defend Rebellion space now. High Command has revaluated personnel and has made
the following changes:
Captain: Hunk Sandalwood
1st
Officer: Bzzt
2nd
Officer: Kit
Next
Mission
: Your
old friend Dr. Tempest is about to complete his project which could
Spell
the end of the rebellion. He needs to collect some data from a black hole to
complete his project. Stop him at all costs!!!!
10.24.05
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Mission
#2
Star
Date 10.10.05
Mission
Briefing:
You’ve been ordered to the home planet of the
Whistlers. Recently Tweet’s government has sided with the
Universal
Republic
and has decided to send military support to them. We can not
afford any more UREF ships attacking rebellion strongholds. You are ordered to
blockade the planet and let no ship leave the sector.
Plot
Twist:
The whistlers are experimenting with a new bio drug that keeps people conscious
and alive longer. Boarding actions will be tougher.
Mission
Goal:
Stop two ships from leaving the sector.
Exp: 150 Prestige: 150 Credits: 150
Overwhelming
Success:
Each additional ship you stop is worth 200 EX/200 PRS/
200 Credits
Side
Plot
Mission
:
Scan for data files. On one of the ships there is data
on this new bio drug. Download 20 units of data. 100 EXP/100 PRS/ 100 Credits
Special
Notes:
Be careful! Just because you disabled a ship doesn’t
mean it has given up! Tweet
is also surround on 3 sides by an asteroid field. There is one way in and one
way out.
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Mission
Debriefing # 1 9.26.05
Primary Goal: Escape (Accomplished)
Secondary
Goals: Destroy other Ships (Not Accomplished)
Special
Goal:
Capture Dr.
Tempest (Not Accomplished)
Results: The high rebellion command considers your efforts mediocre at best. You
managed to escape but Dr. Tempest’s secret mission could spell the end of the
rebellion. Also only 1 ship was destroyed and that was by the planetary defence
systems. The rebellion is not sure they have enough ships to continue a
sustained assault.
High Command has noted your performance and ordered that Kit, the Canosian
Engineer, be named the new captain of the Revenge. BZZT is hearby named first
officer, and Hank Sandalwood placed as 2nd officer.